AI Insights · Timothy · April 2024
Top 5 Disney Games Performance on Unified Platform in Argentina, Q1 2024
An overview of the performance of the top 5 Disney games on a unified platform in Argentina during Q1 2024, including trends in downloads, revenue, and active users.
The first quarter of 2024 saw varying performances for the top 5 Disney games on a unified platform in Argentina. Here's a detailed look at their trends in weekly downloads, revenue, and active users.
MARVEL SNAP experienced fluctuations in weekly revenue, starting strong at $3.5K in the first week of January and ending the quarter with approximately $1.1K in the last week of March. Downloads saw a decline from 1.7K in early January to around 696 by the end of March. Weekly active users also showed a downward trend from 15.4K to 11.2K over the same period.
Marvel Contest of Champions showed a mix of highs and lows. Weekly revenue saw an initial dip after the first week, reaching a low of $503 in late January, but it bounced back to $1.5K by mid-March. Downloads peaked at 4.1K in mid-February before stabilizing around 1.6K towards the end of the quarter. Active users ranged from 9.2K in early January to about 8.6K by the end of March.
MARVEL Future Fight had a more consistent performance. Weekly revenue fluctuated between $573 and $1.5K, ending the quarter at around $1.1K. Downloads showed a slight increase in mid-February, reaching 771, before tapering off to 732 by the end of March. Active users remained relatively stable, peaking at 30.9K in mid-February and ending the quarter at 28.2K.
Star Wars™: Galaxy of Heroes exhibited notable spikes in both revenue and downloads. Weekly revenue surged to $1.9K in late February from a low of $184 in mid-February. Downloads followed a similar pattern, peaking at 3.2K in mid-February before settling at 1.7K by late March. Active users saw a peak of 44K in mid-February, finishing the quarter at 37.8K.
MARVEL Strike Force: Squad RPG showed moderate performance with weekly revenue varying between $221 and $602. Downloads experienced a significant drop from 3.8K in early January to 1.1K by late March. Active users also decreased from 5.4K to 3K over the same period.
These insights highlight the dynamic nature of app performance across different metrics. For more detailed analysis and insights, visit Sensor Tower.